Aug 07, 2010, 10:15 PM // 22:15
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#1
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Ascalonian Squire
Join Date: Jun 2009
Location: Zimbabwe
Guild: The New Pushycat Posse [CATS]
Profession: N/
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Hypothetical Builds (untested)
GW is too dead to try to form anything other than bbway now-a-days. Here's a thread for team builds you've created but haven't been able to test.
Build #1 QZ Pressure
Going to try to make a build that uses monks running under natures renewal.
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Aug 08, 2010, 12:55 AM // 00:55
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#2
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Frost Gate Guardian
Join Date: Jan 2007
Location: Denmark
Guild: Warlords Of The Underworld [WoTU]
Profession: E/P
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snare ? weapon seplls ?
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Aug 08, 2010, 01:54 AM // 01:54
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#3
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Forge Runner
Join Date: Mar 2006
Location: Mableton, Georgia
Guild: Guild Ancestors Reunited [ギルド]
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Where is your healer? I mean... Really... LoD? o.0
And your Monks e-mananegment? Eh... I don't know how Bon. Defense will work out for e-management since I haven't HA'ed in at least 4 months; you said there's nothing but BBway going on, so.... Hmm... I'd still prefer channeling and p-drain > BD, if anything.
Last edited by jonnieboi05; Aug 08, 2010 at 01:58 AM // 01:58..
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Aug 08, 2010, 02:38 AM // 02:38
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#4
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Ascalonian Squire
Join Date: Jun 2009
Location: Zimbabwe
Guild: The New Pushycat Posse [CATS]
Profession: N/
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For snares: muddy terrain, for weapon spells: defensive anthem.
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Aug 08, 2010, 03:29 AM // 03:29
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#5
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Forge Runner
Join Date: Mar 2006
Location: Mableton, Georgia
Guild: Guild Ancestors Reunited [ギルド]
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*kills Muddy Terrain* Snare gone.
*dshots DA* "Weapon" (with no S) gone.
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Aug 08, 2010, 03:35 AM // 03:35
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#6
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Banned
Join Date: May 2010
Guild: PonG
Profession: W/Mo
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ROFLMFAO Sins have long-recharge offhand attacks, no increased movement speed, your midline has no damage, redundant skills... ... ...just... ...just NO!
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Aug 08, 2010, 04:46 AM // 04:46
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#7
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Lion's Arch Merchant
Join Date: Nov 2007
Guild: Virtual Benchwarmers [VB]
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if the enemy team doesnt camp your monks then they can just pressure out other targets while your monks run out of energy...
i mean yeah you have bip but if that gets diverted gg
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Aug 08, 2010, 05:12 AM // 05:12
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#8
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Forge Runner
Join Date: Mar 2006
Location: Mableton, Georgia
Guild: Guild Ancestors Reunited [ギルド]
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Quote:
Originally Posted by Silverhand
if the enemy team doesnt camp your monks then they can just pressure out other targets while your monks run out of energy...
i mean yeah you have bip but if that gets diverted gg
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My thoughts exactly. If the Mesmer was in any way smart, he would catch a nice diversion on BiP and GG out the Monks.
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Aug 08, 2010, 05:39 AM // 05:39
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#9
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Forge Runner
Join Date: Dec 2005
Guild: Super Fans Of Gaile [ban]
Profession: W/
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Nothing in this build is worth salvaging.
Fear me is negated by moving. Even then, fear me is still terrible. See next.
QZ is okay for pressure build, but this has no pressure. It is the first spirit targeted. QZ has more pressure than 4 copies of fear me all under QZ's recharge time. Fear me is just that bad now that it has a recharge.
Just going with the regular sin-spam bar would be far superior to those posted.
The mesmer is going to be doing a lot of nothing. At peek performance it is going to shut down one character. Never create a character whose job is to just shut down one person, it just won't work.
Also power drain in an e-denial build is p pro.
Throw dirt is just terrible.
Apply poison is awesome, too bad you don't have any skills to spread it with. The rest of that ranger's bar is hardly anything at all.
BiP is good, but every build that uses it, uses it as a strong crutch. Without it (splits, it being shut down, that character dead) the team quickly crumbles. And every other team knows this.
The Oath Shot ranger doesn't do anything. Any other character template would work far better.
That is a terrible paragon bar. Just trust me here.
No weapon of warding or resilient weapon.
No party heals outside of LoD.
Absolutely no reason to use To the Limit to fuel bonetti's. That is just a waste of a skillslot.
No IMS outside of make haste. No snares.
Even assuming muddy terrain is up (it most likely won't be), that puts your characters running at the same speed as everyone else, meaning your melee have no chance to attack targets and your defense has no chance to get away.
No ward against foes. This skill is in nearly every team for good reason.
No enchant removal. If channeling is up, then QZ is only helping their monks keep their team alive.
Absolutely no chance of staying alive on altar. None whatsoever.
No KD's. You don't have to have them, but they are pretty damn strong and very versatile.
Just scrap everything.
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Aug 08, 2010, 05:44 AM // 05:44
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#10
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Forge Runner
Join Date: Mar 2006
Location: Mableton, Georgia
Guild: Guild Ancestors Reunited [ギルド]
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Quote:
Originally Posted by Reverend Dr
<many good reasons not to use said build(s)>
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A very keen observation.
Sorry, OP. I am going to side with every reason given by Rev. Just scrap the build and try again.
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Aug 08, 2010, 07:18 AM // 07:18
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#11
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Academy Page
Join Date: Jul 2008
Guild: Teenagers With Fake Id [Club]
Profession: A/W
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/Slap
IN THE VERY HYPOTHETICAL SITUATION that this worked vs bbway.
1) there aren't even that many bbways around currently, people are just playing sins with mesmers. Therefore you've created a team build for vs another team build that isn't even around that much. Try making one for vs sins and mesmers. ( dual wota, dual esurge)
... Il finish this later
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Aug 08, 2010, 07:42 AM // 07:42
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#12
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Academy Page
Join Date: Feb 2008
Location: Houston
Guild: HooD
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take out the bad sin bars, put in 2 strong warriors either both hammer or axe and hammer, take out paragon put in a rt, u can play with a different rt bar if u don't want to run the samething as everyone else prolly a OoB or OoS, or caretakers, if your ranger has BIP then your monks do not need bonettis and to the limit, just take balance stance and shield bash, bring WoH (tis gud), ok now the oath bar, you can totally rework it for instance take out throw dirt plz, as for the mesmer rework the bar too there are far to many strong skills out there to not be takin them or you can replace the mesmer for something else like another rt or ranger up to you, these are just my opinions wrote this at 3am so if u dont like i understand lol
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Aug 08, 2010, 07:43 AM // 07:43
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#13
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The Hotshot
Join Date: May 2006
Location: Honolulu
Guild: International District [id多]
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This is a troll thread, right?
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Aug 08, 2010, 07:50 AM // 07:50
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#14
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Guest
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Well i think everything in that build is fine except your useless sins, useless mes, useless rangers, useless para and useless monk. Sorry bro but i don't think u ever played HA before.
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Aug 08, 2010, 09:47 AM // 09:47
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#15
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Wilds Pathfinder
Join Date: Nov 2006
Location: here and sometimes there...
Guild: AatX
Profession: Mo/Me
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no
The message you have entered is too short. Please lengthen your message to at least 12 characters.
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Aug 08, 2010, 11:24 AM // 11:24
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#16
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The Hotshot
Join Date: May 2006
Location: Honolulu
Guild: International District [id多]
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Yeah, I think we're done here.
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